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Computer learns language by playing games - MIT News

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Bill USA Donating Member (628 posts) Send PM | Profile | Ignore Wed Jul-13-11 07:18 PM
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Computer learns language by playing games - MIT News
http://web.mit.edu/newsoffice/2011/language-from-games-0712.html

Computers are great at treating words as data: Word-processing programs let you rearrange and format text however you like, and search engines can quickly find a word anywhere on the Web. But what would it mean for a computer to actually understand the meaning of a sentence written in ordinary English — or French, or Urdu, or Mandarin?

One test might be whether the computer could analyze and follow a set of instructions for an unfamiliar task. And indeed, in the last few years, researchers at MIT’s Computer Science and Artificial Intelligence Lab have begun designing machine-learning systems that do exactly that, with surprisingly good results.

In 2009, at the annual meeting of the Association for Computational Linguistics (ACL), researchers in the lab of Regina Barzilay, associate professor of computer science and electrical engineering, took the best-paper award for a system that generated scripts for installing a piece of software on a Windows computer by reviewing instructions posted on Microsoft’s help site. At this year’s ACL meeting, Barzilay, her graduate student S. R. K. Branavan and David Silver of University College London applied a similar approach to a more complicated problem: learning to play “Civilization,” a computer game in which the player guides the development of a city into an empire across centuries of human history. When the researchers augmented a machine-learning system so that it could use a player’s manual to guide the development of a game-playing strategy, its rate of victory jumped from 46 percent to 79 percent.
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LAGC Donating Member (1000+ posts) Send PM | Profile | Ignore Wed Jul-13-11 07:34 PM
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1. Wow, that's really fascinating.
Judgment Day is coming sooner than we think...
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Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jul-15-11 09:42 PM
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2. "learning to play “Civilization,”"
Holy crap. I wonder what version of the game; Civ is actually pretty complex at times.

Oh, and if you're looking for something fun and relatively nonviolent, turn-based strategy is a good choice, and Civilization stands out among the pack.
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Posteritatis Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jul-15-11 10:56 PM
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4. They used Freeciv, I believe.
It's an open-source clone of Civ 2, essentially.
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QED Donating Member (253 posts) Send PM | Profile | Ignore Fri Jul-15-11 10:33 PM
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3. Reminds me of the movie "War Games"
They got the wayward computer to play tic-tac-toe as a way to realize there was no "winning" in global thermonuclear war.
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