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Related: Editorials & Other Articles, Issue Forums, Alliance Forums, Region ForumsGo ahead and start flaming me now.... A post about violent video games and guns
I've brought this up before and every time, oooh baby, do I get flamed. But anyone who spends time with kids knows that the more violence the see, the more they emulate it. We have studies showing that going back for decades. I remember in grad school, reading one study that had kids watch a video of another kid being really cruel to stuffed animals. Hurting them, basically. Then the viewer got to go into a room of stuffed animals and play. And they played very rough and were cruel and violent in behavior towards the stuffed animals.
Simple as that. We learn from watching stuff. We watch our dads shave and learn to shave. We watch our moms drive and learn to drive. It is called modeling and it is the simplest and best way to teach.
The simpler the person's cognition and the lower the IQ, the more modeling becomes the best way to teach. Every special ed teacher in the country uses it every day. Every mom and dad do it every day.
There are people who are highly susceptible to suggestion. Maybe they are low IQ or psychologically more prone to anti-social behavior. But what happens when these people play a shooter game where they just murder and kill person after person? They watch heads blow off, guts fall out, women and children being murdered and killed, and that can be their main form of entertainment for 2 or 3 or 5 hours a day.
Shooting people with guns that never run out. We've turned that premise into one of our top forms of entertainment. And every psychologist, pretty much in the world, will tell you that all the science shows that if you show these highly suggestable people violence over and over and over some of them can't turn the violence off.
Added to that we are a country where every known sociopath with mental illness can pretty much buy a gun that has been constructed to massacre large numbers of people.
Until we stop treating murder as a super-fun game and until we agree that mentally ill people should not be able to buy guns, we are just going to see the killing continue. Because our society is modeling the behavior we are seeing. These killers are learning to shave, to drive, to kill, by watching people shave, people drive and people kill.
(And before you go all whack-a-doo on me, I want you to think of the craziest angry psychotic person you've ever seen and ask yourself, "Would you want that man to have a gun with 100 bullets in the clip to attend the wedding of your daughter, or your family reunion?" Not one person would say yes. Not one. Except for a liar, of course.)
And, as always, I am not talking about everyone...I'm talking about people who are prone to violent behavior. I too have played shooter games (die you cursed zombies, die!!) and I grew up with guns (and still have one) and the video games have not led me to a life of evil murder and killing.
Saboburns
(2,807 posts)Instead of being active in their children's lives.
DonRedwood
(4,359 posts)So, yeah, parents should be with their kids more. But feeding them is usually the priority.
earthside
(6,960 posts)There is a kind of blind spot amongst liberals and progressives on this issue ... as blind as some of the gun nuts.
As part of the fabric of our culture, this video game wallowing in POV shoot 'em up killing certainly leads to a certain level of acceptance of mass slaughter. Sure, only one in millions goes off the edge and engages in this kind of action, but the frequency with which mass murder happens, the acceptance of war, of drone strikes, of suicide, of vandalism, of torture ... all part of the patina of violence.
But bring this aspect of violence up and you get accused of advocating for censorship. Well, I'm not for government censorship, but a little restraint on the part of game makers and maybe some resistance to violence from game buyers might help bring down the level of acceptable violence in this country.
Locrian
(4,522 posts)There was a post somewhere or article I forget. It argued that in order to not have gov censorship / control etc that it puts the burden on *us* to refuse to patronize the games/tv/movies etc.
We need to decide collectively that enough is enough and we don't 'push the envelop' to make a buck at selling violence.
DonRedwood
(4,359 posts)they don't care if the video games are harmful.
The change must come from the people.
Locrian
(4,522 posts)And I think you're right. We glorify violence at every turn. Fetishize weapons and the use of them. It's 24/7 advertising thru movies, tv, games etc. I see kids at movies talking about the weapons and they know *everything* about them. It GETS IN. Just like smoking and other 'brand placement' in movies WORKS.
I hope people don't flame you. This needs to be part of the discussion of what is wrong. You'll get people that say that violent xyz never made THEM hurt anyone etc. Same argument is used for guns.
It GETS IN. The culture we sow is what we reap.
DonRedwood
(4,359 posts)bunnies
(15,859 posts)except that IRL, it works. Especially if there is no parental teaching of right vs wrong or reality vs fantasy. When I was a kid, we played Atari. My how things have changed. Our youth have become desensitized. Or so it seems.
edit: typo
RobinA
(9,894 posts)I think this is a big part of it. It's a potent part of the mix.
justiceischeap
(14,040 posts)For example, Hitler. He was a mass murder of epic proportions. What incited him? I'm not disagreeing that there is excessive violence in games (I prefer video games with the most excessive violence I can find) but I think we could ban all visuals of violence and violent people would still be violent. Hell, the Inquisition is another example of mass violence.
I'm not saying this isn't something to talk about but if you're under 18, your parents have to purchase these violent FPS video games.
Posteritatis
(18,807 posts)AngryOldDem
(14,061 posts)I made that point to a coworker today. While causation doesn't equal correlation (or vice versa, too fried right now to remember) I think that is a thread among many that runs through the lives of these shooters.
Not saying to ban video games, but parental supervision, plus knowing when to recognize a developing mental health problem and then getting treatment for it (another can of worms, unfortunately) have to be factored in here as well.
I just think overall society has become desensitized to violence and the suffering of others. Can't lay the blame for that entirely on video games, either, but I think they play a small part in that.
grasswire
(50,130 posts)Just as merchandisers and retailers have sexualized the market selling our girl children into a demeaning and objectified childhood, the same merchandisers and retailers have glorified war and violence for our boy children. Camo wear for toddlers? Toys, toys, toys, that have to do with every kind of fantastical violence, fear, and terror?
To say nothing of the entertainment industry.
Honestly, our children are being destroyed by those who make money off them.
oldbanjo
(690 posts)with you on this, I am 67 years old and also have never played a pin ball game. If I had a kid today I would never let those games be brought in the house. When I was young I was taught not to play the pin ball games and I never have. I do have guns and I do hunt a little.
DollarBillHines
(1,922 posts)Video games
Movies
De-humanizing porn that leaps off the screen
Bad parenting
Religious extremism
WWF, UFC
Lionizing violent criminals
And on and on and on...
It's fucked-up American culture that is the root cause.